
CRAWLSCAPE
Feel like you have mad hacking skillz!
Break in!
Crawl the nodes!
Grab the l00t!
Escape the n3tw0rk!
. . .
Do it again!
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Your goal is to find enough exploits (#) to complete your hack and get out with the loot ($) you have found.
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WSAD or arrow keys to move. That's it, no more buttons for you. You can also use a gamepad. Or the mouse.
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Created relatively suddenly when one day I got frustrated by just how much better hacking minigames could be. At it's core the game is a minimalistic dungeon crawler that wants you to think on your foot and make split second decisions.
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Quality of life
- You can reset the tutorials in the options menu if you missed something.
- You can turn off the CRT monitor effect and the console messages in the options menu if you find them too distracting.
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Have fun!
Check out this CRT shader by zuwivano that made this game look 10 times better.
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 4.2 out of 5 stars (15 total ratings) |
Author | Mate Cziner |
Genre | Action |
Made with | Godot |
Tags | 2D, Dungeon Crawler, Fast-Paced, Godot, Hacking, minigames, Minimalist |
Download
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Click download now to get access to the following files:
crawlscape-win.zip 41 MB
Version 37
crawlscape-mac.zip 64 MB
Version 34
crawlscape-linux.zip 41 MB
Version 32
Comments
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woahhhhhhhh. this is fucking cool. Sound design and UI are top notch.
thank you! <3
Looks and sounds fantastic. To provide some constructive criticism, I think the problem others (and myself) are having might have to do with 2 things:
- The mouse remains active even if you are trying to use keyboard. So, if I press "D" to go right, but my mouse is somewhere else on the screen, if I hit certain boxes the node will still go a different direction.
- The function of the Flow box (the very first one introduced to you in the tutorial) is not clear. I honestly think it's just the wording that's unclear. It says, "Pushes you in the indicated direction". What direction is being indicated? Does the box indicate the direction? Do I indicate the direction? Is it the mouse that is indicating the direction? If I use keyboard, my mouse seems to put a second yellow circle all over the place (as mentioned above). Having the behavior of that Flow box be unclear as to what's happening or how it works is what makes the rest of it difficult to understand. Why is it that when I press "D" only once to enter the box, it moves me to the right 2 spaces/nodes and then backwards back into the box again, entering a repeating loop until I enter another input? The unpredictability is what makes it hard to play.
In fact, I am only just now understanding that the BOX is not a box at all, but is in fact just a callout! I had previously assumed (as I think others did) that the box WAS the "flow". So when you get to the next screen I am looking at the boxes like they are the flows. I think the real problem is just changing the callout! Or making the "flow" be more obvious. I didn't even notice that there was a difference in how the little node looked. I was only looking at the box.
Android Version! Android Version!
This is a game any programmer would adore!!!!!!!!
Thanks! :)
What about an android version?
Eventually, maybe :)
amazing sounds effects and art style ! But I find it hard to identify each purpose of the cases though I did the tutorial
Thanks! Do you remember which ones were hard to identify? There are 2 that appear in later levels that aren't covered by the tutorial for brevity.
Love the theme and aesthetic but just can't get into the gameplay
Yeah, same here, although I only played once ;-) But I usually get a feel for things. It looks beautiful and the crispy sounds work a charm. But, somehow, it goes to fast and is too cryptic. Although, arguably, after some practice you might recognize stuff faster.
But, all in all, it's a really well executed and original take on the genre!
I'm working on a new tutorial that's a lot more direct, just a straight line showcasing one new gameplay element at a time.
That would definitely help and maybe add some tutorial assignments so you can get used to all the mechanics. For instance on how to avoid an enemy in combination with those one-way direction flipping nodes.
What did you find off-putting? too fast, too difficult, something else?
I got stuck two separate times, the area would generate with no valid places to move to after descending
Thanks! Did it happen in the browser or in one of the downloadables?
Browser
TY!
I'm having the same problem, but on the downloaded ver.
Same. It seems to happen about half the time I change levels.